Free tier
Trying Minecraft hosting or occasional vanilla play
Choose the application and version you want to launch.
Choose latest supported or pin an exact version.
DDoS protection
Transparent uptime
Tell us about your server and we will suggest a sensible starting point. You can change plans later.
Friend groups and small communities up to about 20 players
Budget keeps costs low while providing paid-plan features and 24/7 availability for a small community.
Trying Minecraft hosting or occasional vanilla play
Friend groups and small communities up to about 20 players
From €0.0149 / online hour when used less*
Includes 21% VATGrowing communities, plugins, and moderate modpacks
From €0.0298 / online hour when used less*
Includes 21% VATLarge communities and demanding modpacks
From €0.0373 / online hour when used less*
Includes 21% VATYou always pay the lower amount: the hourly total for your online time or the monthly maximum.
Most customers bring their servers online during their region's busiest hours. We keep enough infrastructure available for that peak demand, which influences the hourly rate.
Customers who stay online longer or 24/7 get a lower effective hourly price through the monthly maximum, without a fixed monthly subscription.
The maximum resets each calendar month, and the first paid calendar month is prorated. Storage and optional backups remain separately billed.
* Euro prices include an estimated VAT of 21%. The final VAT applied at checkout is determined by the payment provider and may vary. Billing is ultimately processed in credits.
Move to more CPU and RAM for a busy weekend, a special event, or a growing modpack. Scale back down whenever demand drops.
Change plans at any time
DDoS protection, a memorable subdomain, backups, and the PowerupStack Panel make your server easier to protect and manage.
DDoS protection included
Paid compute follows your server's online time. Turn it off when nobody is playing, while your world remains safely stored for next time.
Predictable monthly compute cap
Measured by the second
Paid compute is not rounded up to a full hour.
Offline means no compute charge
Your world stays saved for next time. Storage is billed separately.
Never exceed the monthly cap
Play more than expected and compute stops at the plan's monthly maximum.
That's about 87 running hours a month—not 730 hours of round-the-clock hosting.
Monthly compute cap
1000 credits
100%
Your on-demand compute
356 credits
36%
Based on the current Minecraft Standard 4 GB pricing and this play schedule.
Java and Bedrock
No payment details
Upgrade without rebuilding
Starting price
€0
Recommended group
Up to 10 players
Server RAM
3 GB
Maximum storage
4 GB
We don't impose a player-slot cap. Choose the compute resources your game needs, then set an appropriate slot limit.
Move to a larger plan for more RAM and CPU during busy weekends or events, then scale back down when demand drops to lower your costs.
Keep your server online 24/7, or turn it off when no one is playing to save on compute.
Powerful game-specific tools and tight integrations make everyday server management simple.
Seven daily backups are included and managed for you.
Manage files in the panel or connect directly over SFTP.
Invite subusers with granular permissions and review important server and account activity.
Built-in DDoS protection helps keep your game server reachable during attacks.
Pay for compute only while your server is online, up to a monthly cap.
Connect with a memorable subdomain instead of remembering your server's IP address.
Run game services, query ports, and supported companion tools.
Get help from our support team with sales questions, account issues, or your game server.
Players can start the server simply by joining. Pair it with automatic shutdown when nobody is online so compute billing follows actual playtime.
Whitelist, ban, kick, or grant operator access. View inventories and statistics, and manage player food and health.
Manage Minecraft worlds from the panel without working directly in the file system.
Find and install supported plugins and mods through the workshop.
Pick the resources your server needs and a location close to your players.
Choose Java or Bedrock, a version, and the server software or modpack you want to run.
Use the panel to control your server, files, backups, players, and plan as your needs change.
My Minecraft server
PowerupStack PanelJava or Bedrock
Choose during setup
Closest to your players
Live console
Players and access
Files and SFTP
Backups
4 live regions: Europe, North America, Singapore, Australia
Pick a server and your usual schedule. We’ll compare hourly online time with the plan’s monthly maximum.
Choose a plan. You can change it at any time.
Choose a typical schedule or fine-tune it below.
Hours each active day
4h
Days each week
5
Disk storage: 1 GB
10 credits per GB each month, including 7 daily backups.Additional backup storage: 0 GB
Optional extra backups cost 2 credits per GB each month.including 21% VAT
Save 644.08 credits in online-time charges compared with the monthly maximum
Your schedule is about 87 online hours a month.
Full monthly online-time maximum
1,000 credits
€10.00 before VATYour online time
Hourly rate: €0.0411 before VAT355.92 credits
€3.56 before VATStopping the server lowers your online-time cost.
Online-time charges stop when the server is offline. Storage charges continue so your data stays saved.
You pay for each hour online until you reach the monthly maximum after about 243 hours. Additional online time has no extra charge for the rest of that calendar month.
Most customers bring their servers online during their region's busiest hours. We keep enough infrastructure available for that peak demand, which influences the hourly rate.
Customers who stay online longer or 24/7 get a lower effective hourly price through the monthly maximum, without a fixed monthly subscription.
The maximum resets each calendar month, and the first paid calendar month is prorated. Storage and optional backups remain separately billed.
Online time
355.92 credits
€3.56 before VATStorage
10 credits
€0.10 before VATAdditional backups
0 credits
€0.00 before VATSubtotal before VAT
365.92 credits
€3.66 before VATVAT (21%)
€0.77
Total including VAT
€4.43
Straight answers about Minecraft plans, billing, gameplay, and server locations.
Browse the knowledgebaseOnline-time charges apply only while your Minecraft server is online. When the server is stopped, these charges stop too; storage and optional backup charges continue so your world remains available.
Prices are shown per hour for easy comparison, but online time is measured with second-level precision. Short sessions are billed as short sessions, not rounded up to a full hour.
Online time is billed at the on-demand rate until charges reach the plan's monthly maximum, also called the monthly cap. After that, you can keep the server online for the rest of the calendar month without additional online-time charges.
When you create a server on a paid plan or upgrade a free server to a paid plan, the maximum is prorated for that first calendar month based on how much of the month remains. If paid billing starts around the middle of the month, that month's maximum is roughly half the normal amount, so your online-time charges stop sooner.
The normal full monthly maximum applies from the next calendar month. Storage and optional backups are billed separately.
Storage is billed separately because your world must remain saved even while the server is offline.
Usage is measured in MB-hours and billed daily. A full month of 1 GB of storage typically costs about 10 credits; the exact amount varies slightly with the length of the calendar month.
Storage includes seven daily backups at no additional charge.
Paid plans include seven daily backups as part of the storage price.
Additional backup storage is optional and billed daily from average usage. A full month typically costs about 2 credits per GB, with small variations based on the number of days in the month.
Each tier has different resource limits and CPU performance. Minecraft server performance depends heavily on single-thread CPU performance, so we recommend Premium for the best experience.
Budget uses older CPUs, which lets us offer it at a lower price, but its lower performance makes it best suited to small servers. Standard is the middle ground and is suited to medium-sized servers.
For modpacks, we generally recommend Premium. Some modpacks need significantly more CPU performance in addition to extra RAM.
Yes. You can upgrade or downgrade between paid plans at any time, so you can add resources for a growing world or reduce them later. Moving from a paid plan back to the free tier is not currently supported.
It is not a trial. Your free server stays free, and you can upgrade when you need more resources or paid-plan features.
Both Minecraft Java Edition and Minecraft Bedrock Edition servers are supported.
Install plugins, mods, and modpacks with a few clicks in the integrated workshop.
If an add-on is not available in the workshop, you can upload it using the file manager or SFTP. Uploading custom add-ons is available on paid plans only.
Yes. Paid plans support 24/7 uptime. You can also stop the server when nobody is playing to reduce compute charges without losing your world.
There is no player-count limit. Minecraft defaults to 20 player slots, but you can configure a higher value. Each plan's advertised player count is only a recommendation: realistic capacity depends on the server software, mods, plugins and other customization, player activity, and whether players stay close together or spread out.
Minecraft servers are currently available in Europe, North America, Singapore, and Australia. Choose the location closest to most of your players for the best latency.
Open a version-specific hosting page or use the latest supported release.
Create a free Minecraft server now, or model your play schedule and resource needs before choosing a paid plan.