Your game server, ready when you are.
Start Minecraft free, or pay for a more powerful server only while it is online. Your world stays saved between sessions.
No credit card required
Free Minecraft tier
Predictable monthly cap
A four-hour game night
Minecraft Budget 1 GB
Lowest current paid hourly rate
3.29
credits computeHourly compute
0.821 credits
Offline compute
0 credits
1 GB saved storage
10 credits / month
Monthly compute cap
200 credits
About €0.04 for compute
Four online hours, including 21% estimated VAT. Storage is separate; 100 credits equals €1 before VAT.4 hosting regions
DDoS protection included
Service status is public
One home for every game night.
Start with a popular choice here, or browse the complete catalog for every currently supported game.
A real server, with a €0 starting price.
Create a Java or Bedrock server without payment details. Choose the free tier during setup and upgrade only if you want more resources.
Java & Bedrock
No payment details
World stays saved
Starting price
€0
Supported editions
Java & Bedrock
Payment card
Not required
Pay for game time, not idle time.
Compute and saved storage are separate, and the estimator shows both before you commit.
See compute and storage togetherChoose a game and region
Pick the software and plan that fit your group. Paid compute billing begins only when the server runs.
Scale for the session
Move to more resources as your community grows. Paid compute has a monthly cap.
Keep the world, stop compute
Paid compute charges stop while saved data remains ready. Storage is billed separately on paid plans.
Frequently asked questions
Clear answers about free hosting, billing, backups, plans, and current server locations.
Pay for online time
Paid compute charges stop when your server stops.
Never exceed the cap
Paid compute has a predictable monthly maximum.
Seven daily backups
Included with paid-plan storage.
Paid compute is charged only while your server is online. When the server stops, compute charges stop too; storage and optional backup charges continue so your world remains available.
Usage is measured with second-level precision and never exceeds the plan's monthly compute cap.
Yes, on paid plans. Storage is separate because your files and world remain saved when compute is offline.
Usage is measured in MB-hours and billed daily. A full month of 1 GB typically costs about 10 credits and includes seven daily backups.
The guided setup asks you to choose a game, application, region, plan, and server name. Installation and startup time varies by game and selected software.
Servers are currently available in Europe, North America, Singapore, and Australia. Choose the region closest to most of your players for the best latency.
You can upgrade or downgrade between paid plans at any time. Moving from a paid plan back to the free tier is not currently supported.


