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Built for game nights, events, and communities of all sizes

Game server hosting that scales with your players

Create a server for the game your group plays. Launch near your players, manage everything from one panel, and pay for compute only while it is online.
Create game serverView games and pricing

No long-term contract. DDoS protection is included.

4 hosting regions

Europe, North America, Singapore, Australia

DDoS protection

Included with every server.

Transparent uptime

See live platform status

Choose the game. We'll handle the hosting.

Compare hosting for Minecraft and other community favorites, then pick a plan and region that fit your group.
See the full catalog

Minecraft

Free plan available

Resources that follow demand

Flexible and scalable game server hosting

Traditional hosts make you choose one plan for the whole month—often sized for your busiest night. PowerupStack lets compute costs and capacity follow how you actually play.

Stop paying for idle compute

Turn the server off between sessions and compute billing stops. Your files stay ready for next time.

Add power for the big night

Move to more RAM and CPU before a tournament, launch, or community event.

Scale back when demand drops

Return to a smaller plan after the crowd leaves to lower your ongoing compute rate.

Estimate your monthly cost
A 72-hour event weekend

Pay for the server you need, when you need it

Traditional monthly hosting

Choose the peak-size plan and keep it for the month.

FIXED CAPACITY

The monthly price stays fixed before and after the event.

PowerupStack on demand

Run a smaller plan normally and boost only for the event.

FLEXIBLE CAPACITY

57h offline

No compute charge

15h online

Usage-based compute

6h boosted

Extra RAM for the event
How much would I save?

57 of 72 hours have no compute charge

That is 79% of this event weekend without compute charges. Your exact savings in euros depend on the plans you use; storage and optional backups continue while the server is offline.

Illustrative schedule. Compute is billed while the server is online, up to the selected plan's monthly cap. Storage and optional backup charges continue while it is offline.
Included with paid servers
Scale resources up or down when you need to, with game-specific controls, backups, files, and access in one powerful panel.
  • Unlimited player slots

    We don't impose a player-slot cap. Choose the compute resources your game needs, then set an appropriate slot limit.

  • Scale up or down anytime

    Move to a larger plan for more RAM and CPU during busy weekends or events, then scale back down when demand drops to lower your costs.

  • Run 24/7

    Keep your server online 24/7, or turn it off when no one is playing to save on compute.

  • PowerupStack Panel

    Powerful game-specific tools and tight integrations make everyday server management simple.

  • Managed backups

    Seven daily backups are included and managed for you.

  • Files and SFTP

    Manage files in the panel or connect directly over SFTP.

  • Team access and audit log

    Invite subusers with granular permissions and review important server and account activity.

  • DDoS protection

    Built-in DDoS protection helps keep your game server reachable during attacks.

  • Pay-as-you-go pricing

    Pay for compute only while your server is online, up to a monthly cap.

  • Free subdomain

    Connect with a memorable subdomain instead of remembering your server's IP address.

  • Up to 20 network ports

    Run game services, query ports, and supported companion tools.

  • Support when you need assistance

    Get help from our support team with sales questions, account issues, or your game server.

Here when you need us

Support when you need it.

Have a sales question or an issue with your game server? Contact our support team and we'll help you find the right next step.
Contact support

Good to know.

Straight answers about the free plan, billing, storage, and server locations.

Browse the knowledgebase

It is a permanent plan, not a trial. Minecraft Java and Bedrock are supported without payment details, and you can upgrade later without rebuilding your world.

Paid compute is charged only while the server is online, measured to the second and never above the monthly cap. Storage continues while the server is stopped so your save remains available.

Yes, on paid plans. Storage is billed separately from compute, including while your server is offline.

A full month of 1 GB of storage costs about 10 credits and includes seven daily backups. Billing is based on your actual usage, not rounded up to 1 GB increments, so if you use less than 1 GB, you will pay less than 10 credits per month.

Our plans separate storage from compute because you only pay for compute while your server is running. Even when your server is offline, we still need to store your files and maintain your backups.

Creating a game server only takes a few clicks. The setup wizard guides you through choosing your game, server software, region, plan, and server name. Installation time varies depending on the game and server software.

Servers are currently available in Europe, North America, Singapore, and Australia. Choose the location closest to most of your players for the lowest latency and best experience.

You can switch between paid plans at any time. Need more resources for a big event? Simply upgrade your plan and scale back down when you no longer need the extra capacity. Moving a paid server back to the free tier is not currently supported.

Ready to launch your next game server?

Choose your game, find the right plan, and launch close to your players.
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Launch fast, scale confidently, and keep your community online with modern game server hosting.

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