Budget 5 GB Minecraft server hosting in North America
A flexible Minecraft server hosting plan with 6.63 GB of total RAM (5 GB JVM heap) and the ability to burst up to 4 CPU threads. Recommended for communities of up to 20 players, although you are free to set a higher player limit if needed.
Scale your server resources up or down at any time, so you only pay for the capacity you need instead of committing to a larger plan for the entire month.
The 24/7 monthly maximum is €7.26 per calendar month, including 21% VAT. Online time costs €0.0298 per hour until you reach that maximum. If your server is not online all the time, it can cost much less. Estimate your monthly cost.
Take your server offline when nobody is playing to save credits, or keep it online 24/7 when your community needs around-the-clock access.
Available in Europe, North America, Singapore, and Australia.
The North America region is ideal for players in the United States and Canada, while also providing good connectivity for many players in Central and South America.
Plan specifications
Up to 20
A recommendation rather than a hard player-slot limit.
6.63 GB
5 GB JVM heap · 0.59 GB JVM metaspace
4 threads
1.5 normal threads and 2.5 burst threads.
50 GB maximum
0 GB included, with seven daily backups.
Strong value for smaller communities
Budget keeps the hourly rate lean for friend groups and lighter Minecraft workloads that need paid-plan features and 24/7 availability without premium hardware costs.
Minecraft performance depends on the work completed each tick. More entities, active chunks, plugins, and modpack logic increase CPU demand, while larger worlds and modpacks also need enough RAM.
See the CPU behind this plan
Processor hardware can vary by region. Choose a location to see the host CPU available for this tier there.
AMD EPYC 7451
24
48
2.3 GHz
3.2 GHz
Host core and thread counts describe the physical processor. Your server receives the CPU allocation shown in the plan specifications above, not the entire host CPU.
Pricing
€7.26 / calendar month*
€0.0298 / online hour when used less*
Includes 21% VATYou pay for each hour online until you reach the monthly maximum after about 243 hours. Additional online time has no extra charge for the rest of that calendar month.
Most customers bring their servers online during their region's busiest hours. We keep enough infrastructure available for that peak demand, which influences the hourly rate.
Customers who stay online longer or 24/7 get a lower effective hourly price through the monthly maximum, without a fixed monthly subscription.
The maximum resets each calendar month, and the first paid calendar month is prorated. Storage and optional backups remain separately billed.
Additional storage
€0.121
incl. VAT / GB / month
€0.00017 incl. VAT / GB / hourEstimate your monthly cost
Choose how often the server will be online to compare hourly online-time charges with the monthly maximum.
1. Your server
This estimate uses the plan you are viewing.
Minecraft Budget 5 GB
5 GB RAM · 4 CPU threads2. How often will you use it?
Choose a typical schedule or fine-tune it below.
Hours each active day
4h
Days each week
5
Disk storage: 1 GB
10 credits per GB each month, including 7 daily backups.Additional backup storage: 0 GB
Optional extra backups cost 2 credits per GB each month.€2.70
including 21% VAT
Save 386.45 credits in online-time charges compared with the monthly maximum
Your schedule is about 87 online hours a month.
Full monthly online-time maximum
600 credits
€6.00 before VATYour online time
Hourly rate: €0.0246 before VAT213.55 credits
€2.14 before VATStopping the server lowers your online-time cost.
Online-time charges stop when the server is offline. Storage charges continue so your data stays saved.
You pay for each hour online until you reach the monthly maximum after about 243 hours. Additional online time has no extra charge for the rest of that calendar month.
Most customers bring their servers online during their region's busiest hours. We keep enough infrastructure available for that peak demand, which influences the hourly rate.
Customers who stay online longer or 24/7 get a lower effective hourly price through the monthly maximum, without a fixed monthly subscription.
The maximum resets each calendar month, and the first paid calendar month is prorated. Storage and optional backups remain separately billed.
Online time
213.55 credits
€2.14 before VATStorage
10 credits
€0.10 before VATAdditional backups
0 credits
€0.00 before VATSubtotal before VAT
223.55 credits
€2.24 before VATVAT (21%)
€0.47
Total including VAT
€2.70
The tools to run it well.
Scale resources up or down when you need to, with game-specific controls, backups, files, and access in one powerful panel.
Unlimited player slots
We don't impose a player-slot cap. Choose the compute resources your game needs, then set an appropriate slot limit.
Scale up or down anytime
Move to a larger plan for more RAM and CPU during busy weekends or events, then scale back down when demand drops to lower your costs.
Run 24/7
Keep your server online 24/7, or turn it off when no one is playing to save on compute.
PowerupStack Panel
Powerful game-specific tools and tight integrations make everyday server management simple.
Managed backups
Seven daily backups are included and managed for you.
Files and SFTP
Manage files in the panel or connect directly over SFTP.
Team access and audit log
Invite subusers with granular permissions and review important server and account activity.
DDoS protection
Built-in DDoS protection helps keep your game server reachable during attacks.
Pay-as-you-go pricing
Pay for compute only while your server is online, up to a monthly cap.
Free subdomain
Connect with a memorable subdomain instead of remembering your server's IP address.
Up to 20 network ports
Run game services, query ports, and supported companion tools.
Support when you need assistance
Get help from our support team with sales questions, account issues, or your game server.
More control over your world.
Auto-start on join
Players can start the server simply by joining. Pair it with automatic shutdown when nobody is online so compute billing follows actual playtime.
Player management
Whitelist, ban, kick, or grant operator access. View inventories and statistics, and manage player food and health.
World management
Manage Minecraft worlds from the panel without working directly in the file system.
Plugins and mods
Find and install supported plugins and mods through the workshop.
Good to know.
Straight answers about Minecraft plans, billing, gameplay, and server locations.
Browse the knowledgebaseOnline-time charges apply only while your Minecraft server is online. When the server is stopped, these charges stop too; storage and optional backup charges continue so your world remains available.
Prices are shown per hour for easy comparison, but online time is measured with second-level precision. Short sessions are billed as short sessions, not rounded up to a full hour.
Online time is billed at the on-demand rate until charges reach the plan's monthly maximum, also called the monthly cap. After that, you can keep the server online for the rest of the calendar month without additional online-time charges.
When you create a server on a paid plan or upgrade a free server to a paid plan, the maximum is prorated for that first calendar month based on how much of the month remains. If paid billing starts around the middle of the month, that month's maximum is roughly half the normal amount, so your online-time charges stop sooner.
The normal full monthly maximum applies from the next calendar month. Storage and optional backups are billed separately.
Storage is billed separately because your world must remain saved even while the server is offline.
Usage is measured in MB-hours and billed daily. A full month of 1 GB of storage typically costs about 10 credits; the exact amount varies slightly with the length of the calendar month.
Storage includes seven daily backups at no additional charge.
Paid plans include seven daily backups as part of the storage price.
Additional backup storage is optional and billed daily from average usage. A full month typically costs about 2 credits per GB, with small variations based on the number of days in the month.
Each tier has different resource limits and CPU performance. Minecraft server performance depends heavily on single-thread CPU performance, so we recommend Premium for the best experience.
Budget uses older CPUs, which lets us offer it at a lower price, but its lower performance makes it best suited to small servers. Standard is the middle ground and is suited to medium-sized servers.
For modpacks, we generally recommend Premium. Some modpacks need significantly more CPU performance in addition to extra RAM.
Budget is a sensible starting point for vanilla servers, light plugins, and small communities of up to about 20 concurrent players. That number is planning guidance rather than a hard limit; world activity, view distance, plugins, and server software can change the resources you need.
Yes. You can upgrade or downgrade between paid plans at any time, so you can add resources for a growing world or reduce them later. Moving from a paid plan back to the free tier is not currently supported.
It is not a trial. Your free server stays free, and you can upgrade when you need more resources or paid-plan features.
Both Minecraft Java Edition and Minecraft Bedrock Edition servers are supported.
Install plugins, mods, and modpacks with a few clicks in the integrated workshop.
If an add-on is not available in the workshop, you can upload it using the file manager or SFTP. Uploading custom add-ons is available on paid plans only.
Yes. Paid plans support 24/7 uptime. You can also stop the server when nobody is playing to reduce compute charges without losing your world.
There is no player-count limit. Minecraft defaults to 20 player slots, but you can configure a higher value. Each plan's advertised player count is only a recommendation: realistic capacity depends on the server software, mods, plugins and other customization, player activity, and whether players stay close together or spread out.
Minecraft servers are currently available in Europe, North America, Singapore, and Australia. Choose the location closest to most of your players for the best latency.
Launch with Budget 5 GB
Start with these resources today, then scale the server up or down whenever player demand changes.